Salsa Technology office


Salsa Technology is an expert in igaming solutions. We deliver a complete platform to operators: reliable, diversified, optimized and integrable with support in Portuguese, Spanish and English. With teams in Brazil, Uruguay, Peru, Mexico, Portugal, Spain and Malta, Salsa’s gaming experience, is positioned to take advantage of the continued growth of the igaming market, including being prepared to regulation in Brazil.


A brand is the DNA of a company and is what connects the customer to the product. An effective brand is not just an attractive logo but also the perception consumers have of the company. It influences purchase decisions and customer loyalty. Therefore, Salsa aims to build and maintain a strong brand, essential for success in the business it operates in.


2024 - Brazil’s regulated market

Salsa receives its second certification/license from the Malta Gaming Authority for the aggregator, Salsa Gator. Salsa Technology powers NossaBet’s launch in Paraná by providing its GLI-certified PAM with its integration with the State of Parana Safe and payment system approved. Live since February 8th, NossaBet, is one of the first legal, regulated and licensed betting sites in Brazil, using the full suite of technology provided by Salsa.

Salsa is qualified to test, integrate and certify the PAM platform with the newly developed SAFE (Regulators management sys) system being developed by the Federal regulators in partnership with COGEL. Salsa is committed to be one of the first certified technology providers to the new Brazilian Federal Government iGaming regulation for Sports Betting and Casino.

2023 - Mobile first

Salsa launches its native mobile APP, implements its exclusive retail agent system and receives the GLI 33 certification. Sales starts is expansions to Brazil, Mexico, Argentina and EU. PAM Salsa Omni receives GLI certification

2022 - 10 years of Salsa Technology!

Salsa receives the B2B license from the Malta Gaming Authority (MGA) and develops Salsa Safe, and the multi-level Agent System integrated into PAM. Salsa defines the strategy for managing remote teams and, as a result, all regions of Brazil now have the company's professionals.

2021 - A new brand

Salsa is preparing a major business expansion with the arrival of new industry key names to the team. Company launched the new brand in order to better integrate the image of the company and the products and services it offers.

2020 - Now we are SALSA

Aiming at global expansion, the company is renamed Salsa Technology. Already with the new name, the company closes numerous new content partnerships. The world premiere of the new name takes place during ICE London 2020.

2019 - In-house studio

The in-house game development project is resumed with a focus on expanding the video bingo portfolio. The adaptation project for land-based has its technical viability confirmed and certifications around the world are acquired. The "renaming" process that will give rise to the Salsa brand begins.

2018 - A complete solution

The company acquires the AutoGameSYS online casino platform and starts offering a complete solution for operators: creating and distributing content, offering the platform and also the game aggregator. Patagonia's visual identity is updated.

2017 - Brazilian Silicon Valley

The company opens an office in Florianópolis and starts a partnership with AutoGamesSYS, which opens the door to new markets. The focus is on diversifying the portfolio, either through the integration of new content into the platform, or by adapting it to land-based machines.

2016 - Social games to broaden the base

The affiliation operation begins to acquire players and to generate a solid database. At the same time, the company is starting the certification process for its products in different regulated markets in Latin America.

2015 - More than a studio

The Game Aggregator Platform was created, including content from other providers starting with RCT and MGA. Three new games are released: Pachinko 3D, Candy Bingo 3D and Super Pachinko Plus.

2014 - Project moves to Uruguay

The project gains a visual identity and expands its portfolio with new games. The headquarters are transferred to Uruguay, where the development of the platform that allows the integration of games from other providers begins. The project that years later would become AutoGameSYS begins.

2013 - Super Pachinko debut

The Patagonia project grew, took shape with a small group of developers focused on creating bingo games, and gave rise to the Patagonia Entertainment project. The debut product was the Super Pachinko.

2012 - From the beginning, the customer is the boss

In order to meet a client's demand to increase its video bingo offer, the HTML5 project called Patagonia was started in Buenos Aires, Argentina. With an initial focus on content development.